The Lost Notebooks of John Northern Hilliard

In a hotel somewhere in the Midwest, John Northern Hilliard, Howard Thurston's advance man, has finished his dogged work for the day and, as dusk falls, he clicks on the lamp and slips a piece of paper into his portable typewriter. He begins to tap out descriptions of tricks for a book he's been dreaming of writing for over a decade. At this moment, in 1928, he doesn't have a title or a publisher, but he's the happiest guy in the world. Tonight he's eagerly typing up tricks by Al Baker and Ted Annemann, both of whom he saw in New York City a few days earlier. Last week it was miracles by Stewart Judah, S. Leo Horowitz, and Dai Vernon. He spends seven years collecting the most staggering miracles of the day from the most prominent magicians.
Though extremely ill in 1933 and 1934, he keeps this to himself and, despite his precarious health, continues traveling around the country, working for Thurston during the day and collecting tricks for his masterwork in the evening. He types late into the night. In 1935 John Northern Hilliard died suddenly while in a hotel room in Indianapolis.
When the book on which he had worked for so many years, Greater Magic, was eventually published in 1938, hundreds of the tricks Hilliard had collected were nowhere to be found. There was a great hubbub about the missing material. A number of magicians entered the hotel room where he died ... perhaps one of them left with something? Then, many years later, a box full of old magic catalogues was sold at an auction in middle America. At the bottom of this box, and not even listed in the contents, were two old notebooks-hundreds of typed pages in brown leatherette bindings. The lost notebooks of John Northern Hilliard had been found.
This is an interactive Table of Contents for that publication. The book can be purchased from The Genii Corporation.
Page Description and Inventors

1

Notebook one. Judah Section: Being Material, Original, and Otherwise, gathered from Stewart Judah of Cincinatti.

5

The Magic Square Mnemonic System for Remembering Numbers in Squares

9

The Five Pellets and Cards Trick

9

Judah's Improvement on his Pellet Trick

11

Hunter's False Shuffle

11

The Torn and Restored Card with a Borrowed Deck

12

Judah's Card Force

13

Stewart Judah's Original Check Trick

15

Reverse Card Tricks: First Effect

15

Reverse Card Tricks: Second Effect

15

Reverse Card Tricks: Third Effect

16

Judah's "Fifteen" Card Trick

17

Eugene Laurent's Method

18

The Zens Pocket to Pocket Trick

20

Judah's "Think ‘Stop' Trick"

22

A New Judah Trick

22

Judah's Clock Trick

23

Rouge Et Noir (Wright & Larsen)

24

Rouge Et Noir (Stewart Judah)

25

Variation on an Old Theme (Judah)

26

Variations on an Old Theme, No.2

26

Reversed Card Trick

27

Judah's Clock Trick (With Ace of Spades as Pointer)

28

Judah's Improvement on Impey's "Say ‘When'" Card Trick

29

Card on Handkerchief (as performed by Leslie Guest)

29

The Secret of the Swami (Leslie Guest)

29

Stewart Judah's Routine

30

The Triangle (Stewart Judah)

30

Judah's Four Envelopes

32

Judah Want Ad Test

34

Judah's Four Ace Trick

35

Vernon's Princess Card Trick

35

Another Vernon Princess Card Routine

35

A Mnemonic Trick (Al Baker)

36

Judah Four Aces, Latest 4 Ace Trick

37

A Variation of the Stanley Collins's Four Ace Trick Slide Principle

39

Four Ace Trick (Stewart Judah)

39

Al Baker's Spelling Set Up

40

The Four Aces (Henry Huber's Method)

43

My Favorite Ace Trick (Jack Merlin)

46

The 4 Queens

49

A Four Ace Routine (Gerald Kosky)

50

Dice & Card

52

A Baffling Slate Trick

53

Al Baker's Wonderful Four Cards and Four Pellets Mystery

55

Another Subtle Al Baker Mystery

56

Judah's Four Pellet Prediction

60

Dai Vernon's Force

60

Judah's Poker Chip Trick

63

Odd and Even

64

Judah's Letter Trick
   

71

Al Baker Section: Being Original Material Gathered from Al Baker of BrooklynAl Baker is the Most Ingenious Mind in Modern Magic

71

Al Baker's Cut and Restored Ribbon

72

Al Baker's Coin in Envelope

72

Al Baker's Switch of Decks

73

Al Baker's Levitation of a Dollar Bill

73

Al Baker's Untieing Handkerchief Knot

74

Mind Reading Card Trick (Al Baker's Pellet Trick)

75

Another Al Baker Pellet Trick

76

Mind Reading Card Trick (Al Baker's Own Written Description)

78

Mind Reading Card Trick No.2 (Al Baker)

79

Al Baker's Card Force (No.1)

79

Al Baker's Hat and Three Banknotes

80

Al Baker's Vanish of a Dollar Bill (For Brema Bill Tube)

80

An Al Baker Card Force (No.2)

80

An Al Baker Crimp

80

Al Baker's Newspaper Mystery

81

"Think ‘Stop'"! (An Al Baker Card Trick)

82

Al Baker's Three Card and Pellet Mystery

82

Al Baker's Glass of Water and Coin

83

Al Baker's Chinese Rings (Without Key-ring)

83

Baker's Handkerchief Tie (Horowitz Handkerchief Trick)

84

Al Baker's Sympathetic Silks

84

Al Baker's Dye Tube

85

Al Baker's Five Nickels

85

Al Baker's Spelling Trick

86

Spirit Photograph Card (Al Baker's Method of Performing Ducrot's Trick)

86

Al Baker's Divining Knife

87

Al Baker's Telephone Directory Trick

87

Al Baker's Untying Handkerchief

88

Al Baker's Cigarette Trick (Card in Cigarette)

89

Cutting Same Number of Cards Counted (Al Baker)

89

Al Baker's Rising Cards

90

The Torn and Restored Strip of Paper (Al Baker)

90

To Spell a Mentally Chosen Card (Al Baker)

90

A Pretty Paper Trick (Al Baker)

91

Pack That Cuts Itself (Al Baker)

92

Method of Getting Rid of Flap While in Audience (Al Baker)

92

How to Get Name Wanted on Examined Slate (Al Baker)

93

Two Person Slate Test (Al Baker)

95

Al Baker's Billet Test

97

Al Baker's Billet Reading Extraordinary

98

Mathematical Number Trick (Al Baker)

99

Thought Foretold (Al Baker)

101

An Al Baker Card Trick

101

Al Baker's Version of the Old Ten-Card Trick

102

Another Baker Twist to the Old-Ten Card Trick

103

An Al Baker Card Trick With Two Prearranged Packs

103

Card from Hat (Al Baker)

104

Card in Pocketbook (Al Baker)

104

The Pack that Cuts Itself (Al Baker)

104

Poker Face (Al Baker)

105

Forcing a Short Card (Al Baker)

105

A Transmission Code (Al Baker)

105

Second Sight For Two People (Al Baker)

105

Dead Name Trick (Al Baker)

106

Al Baker's Reverse Cards (With Waxed Cards)

106

Al Baker's Card Out of a Hat (Old Method)

107

ard, Cornucopia, and Pellet (Al Baker)

107

Al Baker's Cornucopia for Getting Rid of Torn Card Pieces, Etc.

108

Al Baker's Routine for the Torn and Restored Napkin

108

Al Baker's Short Cut Computing in a Pre-Arranged Pack

108

"Houdini's Escape" (Al Baker)

108

Al Baker's Saturday Evening Post Trick (An Addition)

109

Al Baker's Force

109

Al Baker's 20th Century Handkerchief Trick

110

Al Baker's Torn and Restored Magazine Page

111

Mental Trick with Cards, 2 Persons (Al Baker)

111

A Mental Trick (Al Baker)

111

Trick with Svengali Pack (Al Baker)

112

An Al Baker Trick

114

Card in Wallet—New Method

115

A New Twist to the Cigarette Paper Trick

116

The Bending Coin

116

Fan Location (Horowitz)

116

Baker's False Shuffle

117

Two Mental Card Tricks (A La Moe)

119

Al Baker's Handkerchief Knot (note)

119

The Miniature Card and Shell Coin (note with Baker idea)

119

Chair Balancing with Thread (Baker idea)

119

Baker's Two Person Stunt with Cards. "Mind Reading"

120

Baker's Card Trick with Prearranged Deck (& Envelopes)

122

"A Pretty Paper Trick" (Al Baker's Torn and Restored Paper Ribbon)

122

Horowitz' Palm of One Card

122

Horowitz' Palm of Several Cards

122

Horowitz' Location

122

Horowitz' Princess Card Trick

123

Horowitz' Four Reverse Cards and Drawn Card

123

Al Baker's 30 Card Trick

123

Dave Vernon's Red and Blue Pack Mystery

124

Al Baker's Two Card Trick

124

Al Baker's "Houdini" Escape

124

Baker's Tearing a Bill (A La Paul Rossini)

125

An Al Baker Effect with a Stripper Deck

125

An Al Baker Mnemonic Trick

125

Baker's Two Person Transmission Trick

125

Baker's 10 Card & Envelopes

125

Leslie Guest's Transmission

126

Horowitz, A Great Trick

127

Al Baker's Clock

127

Okito's "Boy's Card in Hand"

128

Al Baker's Location

128

Horowitz' Two Pack Trick

128

Horowitz' Two Reverse Card Tricks

129

Horowitz' 4 Jacks, Or the 4 Burglars
   

132

The Annemann Section: Subtle Effects Devised by Annemann of New York

132

Annemann's Routine with Reversed Cards

132

Annemann—Trick Transposition

133

Annemann's Blue & Red Card Transposition

134

Annemann's Two Pack Tricks: Sympathy

135

Annemann's Color Changing Deck

136

Annemann's Four Ace

140

Annemann's Improvement on the Changing Bag

140

Annemann's Suggestion for the Brema Nut Trick

140

Remote Control (Annemann)

141

Remote Control Improved (Orville Meyer)

142

The Dollar Cigarette Challenge (Annemann)

143

The Thought Card

145

Annemann's Spelling Trick (No.1)

145

Annemann's Famous Five Card Trick

146

Red or Black (With 14 Cards)

146

Annemann's Three Pack Trick

146

Annemann's Reversed Card Principle

147

Annemann's Spread Card Trick

147

An Annemann Card Mystery

148

Annemann's Method of Finding Cads at a certain number in the pack, combining two methods—thus being able to repeat an effect

149

Annemann's Reversible Card Effect

149

An Annemann Card Mystery

150

Annemann's Spelling Trick (No.2)

150

Annemann's Red and Blue Deck Mystery

151

Annemann's Dead or Alive (With Al Baker's Slate)

152

Annemann's Two Card Reverse

153

Annemann's New "Think ‘Stop'" Trick

154

Annemann's Pellet Trick

155

Annemann's Premier Book Test

157

Annemann's Traveling Thought Card

160

Annemann's Nightmare Effects
   
   

164

Yettmah Section: Being Material Gathered from Cyril Yettmah, the English Magician, During his American Tour with Thurston, Season of 1928 to 1929

164

Cut and Restored Turban

167

Yettmah's Cigarette, Card, and Envelope

169

Yettmahh's Thread Trick

169

Ching Ling Foo's Original Method of Holding and Releasing Bowls of Water, Pails of Water, and Other Big Objects for Production Under Cloths

170

Yettmah's Coin Fold
   

174

The Living or the Dead Problem: Being Material Gathered from Various Sources Having to do with this Special Effect, Commonly Known as "The Dead Name" Trick

174

The Living and Dead Problem

175

Al Baker's Living and Dead name Trick (No.1)

175

Another Method (No.2) (Al Baker)

176

Living and Dead Problem as Presented by Al Baker (His Own Written Explanation)

178

Living and Dead Problem (No.3) (Al Baker's Third Method)

179

The Dead Name

180

Two People Code (Greta Annemann's Code) (Hilliard's Code)

180

Bill Test

181

Dead and Alive Name Trick (With Credit to Annemann)

182

The Quick and the Dead (Stanley Collins) (No.1)

182

The Quick and the Dead (Stanley Collins) (No.2)

183

Annemann's Spirit Answer

184

Charles Peet's Living and Dead Test (From an Annemann Performance)

184

Living and Dead Test (Charles Peet's Own Description)

188

Harry Price Description

188

Raising the Dead (Eddie Joseph)

190

Holmes' New Handkerchief Stand (Donald Holmes)

190

Cards in the Hat (Donald Holmes)

191

Abbott's Spiritualistic Trick

191

Abbott's 3 Slates

192

Donald Holmes' Rising Cards

193

Holmes Additional Effect to the Judah Reversed Pack

193

Jess Mueller's Spelling Trick Behind the Back

193

Mueller's 30 Card Trick

193

Mueller's Trick at the Table with 2 Half Dollars
   

194

Chapter on Two People Stuff; Mental Magic

194

An Original Slate and Number Test (Al Baker)

196

Mnemonic Card Trick (With Assistant)

197

An Original Magazine Test (Hilliard)

199

A Telepathic Experiment

199

Ashes (Chris Van Bern)

200

Oriental Ashes (Tom Sellers)

201

The Divination Miracle

206

A "Mental" Test

208

Al Baker's "Two Souls with but a Single Thought"

208

Al Baker's Card Discovery

208

Judah's Routine for "Two Souls" Trick

209

"Two Souls with but a Single Thought" (John N. Hilliard's Routine)

210

"Two Souls with but a Single Thought" (Al Baker's Own Explanation)

211

"Two Souls with but a Single Thought" (George Pughe's Method)

212

Hilliard's Version—with Prearranged pack

214

"Two Souls with but a Single Thought" (A New Al Baker Version)

215

"Two Souls with but a Single Thought" (Judah's Version of Al Baker's Masterpiece)

218

Prediction (Arnold)

218

Variation by John Northern Hilliard

219

LePaul's Card Trick

220

The Prediction (From Linking Ring)

220

"Stop" (From Linking Ring)

222

Card System Section: Being Material Gathered Having to do with Card Effects Based on a Prearrangement of the Pack Such as the Si Stebbins Arrangement, etc.

222

The Educated Cards (Gibson)

222

A Puzzler (Gibson)
   

224

Special Cards & Packs (Essay)

224

Longs & Shorts

224

Biseaute or Tapering Cards

226

A New Long Card Pack (Victor Farelli)

227

Cornered Cards

227

Marked Cards

229

List of Special Packs

230

Special Packs (Essay)

230

Strippers

230

Svengali

231

The "Mene-Tekel" or Self-Shifting Pack

231

The Color-Changing Pack

232

The Svengali or Self-Forcing Deck (Essay)

233

Rogers' "Ever-Ready" Forcing Pack

234

Card Trick using the Svengali Deck

235

The Self-Shifting Pack (And a Trick Therewith)

236

The Instanto Deck (Billy O' Conner)

237

The Short and Narrow Pack

237

The Short and Wide Pack (Al Baker's Favorite Deck)

237

The "Revelation Pack" (Walter Gibson)

238

Arthur Buckley's System for Getting a Card at any Number

239

The Rouge Et Noir with a Stripper Deck (Judah)

240

The "Ne Plus Ultra" Card Trick (Ernest Noakes)
   

242

Card Systems (With the use of Prearranged Packs)

242

Ireland's Systemless System

244

"Two in a Pocket" (Wright and Larsen)

246

"Miraco" (Edward Bagshawe)

247

Super Mental Card Effect

248

Satan's Trance

249

Clement De Lion on Card Systems and Prearranged Decks (From Sphinx)

250

Coluria (Charles T. Jordan) 250

250

The Card and Number Mystery (Jordan)

251

A Baffling Card Trick

251

Naming a Chosen Card (Gibson)

252

The Clock Trick

252

"Suitability" (Larsen and Wright)

254

Paul Braden (Le Paul) System

255

Tricks with Prearranged Packs: Separate Card Effects and Routines with the Si Stebbins System of Arranging a Pack

255

A.F. Bowen's Routine

257

Suggestions for Tricks with Prearranged Packs
   

260

Chapter on Poker Deals

260

The Stud Poker Deal

260

Gambling Game with Cards

261

High and Low Card

261

The #31 Game with Dice

262

The "Thirty-One" Card Trick (A Counting Puzzle)

263

The Drunken Poker Player or Drunken Gambler (Stewart Judah)

263

A Fake Run Up Poker Hand (Jack Merlin)

263

Audacity Run Up

264

Seven Pat Hands

264

Master Poker Dealing (Merlin)

265

"The Imaginary hand" (Stewart Judah)

271

Exhibition Poker Feat (Merlin)

271

Telling Amount of Cards Cut by Spectator (Merlin)

272

Canfield

273

A Deceptive False Overhand shuffle (Harry Stork)

274

The One-Arm Gambler, A Four Ace Trick (T. Page Wright)

274

Another Routine for These Three Mechanical Aces (Will Lindhorst)

276

Ben Erens' Poker Deal

278

The L.W. Poker Deal Trick (Larsen and Wright)

279

The Great Poker Trick (John Northern Hilliard)

283

Letter to John Hilliard from Michael F. Zens (1932)

284

My Theory About the Use of Marked Cards (Michael F. Zens)

287

The Red Ace Trick (Michael F. Zens)

288

The "How Come" Card Trick (Michael F. Zens)

290

The Joker's Dual Prophecy (Michael F. Zens)

293

Rouge Et Noir, Zens' Trick with marked Deck

Back to the Project Table of Contents

Back to The Magic Nook