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Start with a small goldfish bowl filled
with clear water, a large drinking glass, a blue paper
cylinder, a turkey baster and a silk with a goldfish
design. Remove a paper lunch bag from your pocket and
open it. Show it empty. Now the magic begins. The glass
will be filled with water using the turkey baster, it
will then disappear, taking the water with it and leaving
only the empty blue paper cylinder. In the process, the
image of the goldfish will vanish from the silk
handkerchief, leaving only a blank space to show where it
was. Next, you allow a spectator to reach into the paper
bag and remove the glass filled with water, now with a
live goldfish swimming in it which can be poured into the
goldfish bowl possibly to be given to the spectator to
Many magicians are also balloon
twisters. However, it surprised me recently to learn that
there are some balloon twisters who are NOT magicians.
Some of those twisters may know a few card tricks, but
they dont know how to do MAGIC with their BALLOONS.
This e-Book is dedicated to both magicians who
want to learn some MAGIC they can perform WITH their
balloons, and balloon twisters who can ADD MAGIC to their
balloon twisting performances, becoming MAGICIANS in the
process. Includes: Cut and Restored Blown Balloon, Color
Changing Balloons, Multiplying Small Balloon Animals,
Puppetry with Balloons, Balloon Through Body, Pushing a
Small Balloon Animal INSIDE a Large Round Balloon... and
The French "Le Mouchoir du
Diable" or "Devil's Hank" dates from about
1876, and is in every magic store on the planet,
unchanged since then.
In 2006, Professor Spellbinder released
the secret of his Angels Hank for
vanishing a ring to use with his Ring to Nest of
Boxes trick as found in The Wizards Journal #11-07.
He also used a variation of his Angels
Hank when publishing his Pink Panther
Mystery for the same Wizards Journal #11-04.
The following year (2007) I came up with yet another
variation, a sort of cross between the Devil's and
Angel's Hanks, that I called the Imp Hank. I don't know
where the idea came from, but here it is described in
print for the first time. Just the Thing to Vanish a
This is based on U.F. Grant's
"Telediction" as published in 1970. I
originally made variations for using it as a mental
effect for kid shows, and then I made Grant's idea even
more impossible by having 48 designs from which six are
randomly chosen. But before that happens a prediction is
written on a note pad which is then folded and locked
inside a toy bank and given to a child to guard. Another
child shuffles the 48 Toy Cards and randomly chooses any
6 cards, which are strapped to a display board as
pictured. Someone else removes any one of the 6 choices.
Let's say the Basketball is chosen. The bank is opened up
by the child guarding it and he removes the prediction
which reads: Basketball! Even kids are impressed with
this one! Other variations are included to perform with
playing cards, zoo animals, sports teams, etc. You are
not limited to 6 choices out of 48.
Escape Artist and a person from the audience are chained
up using combination locks chosen at random by another
member of the audience. He escapes easily, but to free
his "victim", 4 random numbers are chosen by 4
members of the audience and called out so everyone can
add them up to reach a total. Yet another audience member
uses the total arrived at to open her combination lock.
If performed by an escape artist, he or
she has nothing to do but organize everything and let the
audience participate in letting his innocent
"victim" escape. If performed by a mentalist,
it is an example of his or her ability to mentally
control random acts and events to free the
Bizarre Magic for those who like a
Touch of Spooky.
A spectator, playing the part of the
Grim Reaper, chooses which royal playing card will be
next to pass away but tells no one. He writes it down for
the Book of Life and Death then gives the
folded paper on which he wrote the name of the chosen
card to one of his friends to hold, not to the magician.
No one sees it until the Moment of Truth. The
chosen card just vanishes from the pack. Moments later,
it is found rising up from the magician's pocket on its
way to paradise.
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