More deceptive than ever, the spectator
gets to choose which die to roll and handles the die
throughout the routines without discovering the secret of
Die-Confundus. You make these dice yourself, or
you can order them ready made from our special resources.
Several routine scenarios are given including
Spellbinder's "Bank Robbery," which he
purposely left out of his "Banker's
Dream" e-Book for use with his Die-Confundus.
Qua-Fiki designed this to use in
Professor Spellbinder's "Bank Robbery" routine
described in Die-Confundus above, but it has
many more uses than that. The mentalist will find uses
for it any time a switch is needed of envelopes, playing
cards (including Tarot cards), photos, business cards,
etc. The Desk Organizer holds your pens, glue sticks,
rubber bands, paper for billets, and because you build it
yourself, it can hold whatever else you want to design
into it. The central box part contains the easy to
construct switching parts. Qua-Fiki's first box, shown in
the photo, was made out of cardboard, but it is easily
made out of craft wood, hardboard or thin plywood once
you've made a prototype and understand the simple
I can't make a storyteller out of you,
but if you have a natural or trained gift for telling
stories, you'll find many uses for these Magic Story
Cards that can magically illustrate each story you tell.
The example used is that of Snow White and the Seven
Dwarfs, but once you understand the principles of the
cards and the magic frames, you'll be able to transform
it for telling other stories as well. This story has a
Magic Mirror that changes the Wicked Queen into a Witch,
as well as seven smaller frames that transform forest
animals into the seven dwarfs. Your computer prints the
cards, and you can make the frames from Dollar Store
picture frames glued together into a display.
Effect: A deck of cards is handed to
someone to shuffle. While it is being shuffled, the
magician puts a glass and two envelopes on the table. One
is a small envelope marked with a question mark. It
contains a single tiny playing card- but the face of the
card is blank. What happens next is the most puzzling
combination of events that results in a card being
revealed even before it is randomly chosen from the deck.
At the end, all can be handled by the spectators as they
attempt to solve the puzzle of the Missing Card.
Qua-Fiki shows how to perform the Matrix
coin assembly effect as an impromptu presentation using
borrowed cards, borrowed coins, standing or sitting, as a
parlor show or in a tablehopping setting. Your spectators
are closely involved in the presentation, so it seems as
if they have examined everything. You even finish with a
giant coin falling onto the table with a clang, if you
Qua-Fiki has created three different
ways to accomplish the same effect, so if you wanted to,
you could alternate between the three different methods
so that spectators who have just seen you perform by one
method are baffled again and again.
The INFO page includes buttons to
purchase an optional gimmick designed by Qua-Fiki and
machine milled by Roy Kueppers just for The Magic Nook.
Cute little bunnies jump from card to
card and gather together in a game of follow the leader
that resembles a coinless matrix played on Qua-Fiki's
felt background board. You can also follow up with a game
of hide and seek. The vanishing bunny can reappear
hanging on your own back or on the back of your audience
helper if you prefer. Made from cards you print out on
your computer using Qua-Fiki's templates or your own
images if you prefer. Professionally made cards are now
available for this effect, but you still have to make the
background board and magic card box yourself. Don't
worry! Qua-Fiki shows you the easy way to make these
simple props yourself.
The plot thickens. Using the same Rosey,
Posey, Hippity and Hoppity bunny characters from
Qua-Fiki's original Bunny Business (above), new
characters appear - namely, Flopsy, Mopsy, Cottontail and
Peter. And of course, good old Bob can't be left out.
Made from cards that you print out on your computer using
Qua-Fiki's templates or your own images if you prefer.
For those who prefer to buy the cards ready-made,
Qua-Fiki is now selling professionally made card sets.
You still have to make the magic card box yourself, but
his directions show you how.
Based on Paul Curry's 1965 The Case
of the Missing Hat, which was later turned into Leprechauns
by Marcom and Emerson and West, Qua-Fiki has made a jumbo
card version using his Bunny Business characters and
theme. A volunteer from the audience helps you count the
bunnies and the carrots to solve the mystery puzzle.
Where does the carrot go? And more mysteriously, how does
it find its way back? Made from cards that you print out
on your computer using Qua-Fiki's templates or your own
images if you prefer. Includes directions for making
Qua-Fiki's NEW See-Thru Flap-Doodle Bag (its use is
optional, but it makes a great combination and finale
with this trick!)
The original effect on which this is
based is called Invisible Wand, by Larry West, Al Cohen
and Shigeo Futagawa, first released in 1970. Qua-Fiki
used the principles in his Go Fish
Card Trick e-Book, chapter 12, under the name No
Fishing-Go Fishing, when he discovered (#1) it
involves no real sleight of hand (just a series of
rehearsed moves ) and (#2) it works with
cards of any size, even jumbo cards. His next use of the
principle was in his Super
Hero trick, starring the Invisible Man.
no! The bunnies have really gone into hiding this time,
leaving behind only pure white blank cards, blank on both
sides! They must have left a clue and it's up to the
magician to discover the card that contains the Invisible
Bunny carrying the Invisible Wand. Then the bunnies
appear one by one, bearing puzzle letters, which the kids
soon figure out spell out Happy Birthday when arranged in
the correct order. They begin to sing the familiar song
and the bunnies identify the birthday child by magic.
Print the cards yourself using your computer.
The plot is Tenkai's Homing Card,
but the method is pure Qua-Fiki, and no difficult sleight
of hand is required. The eight bunnies used are still
their happy-go-lucky game-playing selves, but their game
keeps getting interrupted by the Big Bad Wolf from
"another" story. Again and again he reappears
in their midst just as the audience is trying to choose
one of the bunnies to be "IT." Finally, the
wolf is caged where he can't do any harm, but the bunny
chosen to be IT can no longer be found, and all eight
bunnies end up on the same card waving their ears at the
Print the cards yourself using your
You show two regular decks of playing
cards, one with red backs and one with blue backs, and
have both decks shuffled. While this is going on, you
bring out a deck of Jumbo Cards, show that they are all
different, mix them up, and have one of the Jumbo Cards
chosen by a member of the audience.
The jumbo card is kept face down and the
back is used as a tray on which eight to ten playing
cards are randomly dropped, half of the cards from the
red back deck and the other half from the blue back deck.
One blue back card is chosen and then one red back card
is chosen. The cards not chosen are removed, shown face
up and returned to their respective decks of cards.
Finally, as before, the two small cards and the jumbo
card are turned around and all three of them match, an
amazing triple coincidence.